Maybe I am exaggerating, but I really think the ROTR storyline is plain horrible. I don't feel the same way with ROTR though. With 2013 TR I felt more engaged with the characters aswell as the story, the whole game just felt great and played even better. Tomb Raider 2013 was just better in so many aspects. What's more troubling the whole gameplay suffers because of it. It just looses it's way right after the first few 's like the devs stopped caring for the main storyline half way through the game, to me it feels forced and tacked on. Maybe Iam exaggerating, but I really think the ROTR storyline is plain horrible. It never works out," Sophie like "teach me to kill like you do," and Trinity going from "eh, it's just one woman" to being more scared of her than they are of the deathless. This game needed more of Lara being like "♥♥♥♥♥♥♥♥♥ I kill a lot of people," Jonah being like "I am a little worried about how good you are at killing," Jacob being like "I made a bunch of people into unstoppable killers once. And I don't think that it would have been difficult to tweak the story to include those sentiments. A more introspective story, where Lara comes to grips with the fact that she is a really ♥♥♥♥♥♥♥ scary person, would have suited better. The second game just had her being a badass, and it's a missed opportunity. It followed an emotionally satisfying hero's journey arc. The first game focused on Lara becoming a badass.
Originally posted by Shadowhope:I think that as a game, TR15 is better than TR13.